pub struct GameServer {
pub metadata: ObjectMeta,
pub spec: GameServerSpec,
pub status: Option<GameServerStatus>,
}
Expand description
Auto-generated derived type for GameServerSpec via CustomResource
Fields
metadata: ObjectMeta
spec: GameServerSpec
status: Option<GameServerStatus>
Implementations
sourceimpl GameServer
impl GameServer
pub fn new(name: &str, spec: GameServerSpec) -> Self
pub fn is_allocated(&self) -> bool
Trait Implementations
sourceimpl Clone for GameServer
impl Clone for GameServer
sourcefn clone(&self) -> GameServer
fn clone(&self) -> GameServer
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl CustomResourceExt for GameServer
impl CustomResourceExt for GameServer
sourcefn crd() -> CustomResourceDefinition
fn crd() -> CustomResourceDefinition
Helper to generate the CRD including the JsonSchema Read more
sourcefn crd_name() -> &'static str
fn crd_name() -> &'static str
Helper to return the name of this
CustomResourceDefinition
in kubernetes. Read moresourcefn api_resource() -> ApiResource
fn api_resource() -> ApiResource
Helper to generate the api information type for use with the dynamic
Api
sourcefn shortnames() -> &'static [&'static str]
fn shortnames() -> &'static [&'static str]
Shortnames of this resource type. Read more
sourceimpl Debug for GameServer
impl Debug for GameServer
sourceimpl<'de> Deserialize<'de> for GameServer
impl<'de> Deserialize<'de> for GameServer
sourcefn deserialize<D: Deserializer<'de>>(de: D) -> Result<Self, D::Error>
fn deserialize<D: Deserializer<'de>>(de: D) -> Result<Self, D::Error>
Deserialize this value from the given Serde deserializer. Read more
sourceimpl HasSpec for GameServer
impl HasSpec for GameServer
type Spec = GameServerSpec
type Spec = GameServerSpec
The type of the
spec
of this resourcesourcefn spec(&self) -> &GameServerSpec
fn spec(&self) -> &GameServerSpec
Returns a reference to the
spec
of the objectsourcefn spec_mut(&mut self) -> &mut GameServerSpec
fn spec_mut(&mut self) -> &mut GameServerSpec
Returns a mutable reference to the
spec
of the objectsourceimpl JsonSchema for GameServer
impl JsonSchema for GameServer
sourcefn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
sourcefn json_schema(gen: &mut SchemaGenerator) -> Schema
fn json_schema(gen: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref
keyword. Read moresourceimpl Resource for GameServer
impl Resource for GameServer
type DynamicType = ()
type DynamicType = ()
Type information for types that do not know their resource information at compile time. Read more
type Scope = NamespaceResourceScope
type Scope = NamespaceResourceScope
Type information for the api scope of the resource when known at compile time Read more
sourcefn api_version(_: &()) -> Cow<'_, str>
fn api_version(_: &()) -> Cow<'_, str>
Returns apiVersion of this object
fn url_path(dt: &Self::DynamicType, namespace: Option<&str>) -> String
fn url_path(dt: &Self::DynamicType, namespace: Option<&str>) -> String
Creates a url path for http requests for this resource
fn object_ref(&self, dt: &Self::DynamicType) -> ObjectReference
fn object_ref(&self, dt: &Self::DynamicType) -> ObjectReference
Generates an object reference for the resource
fn controller_owner_ref(&self, dt: &Self::DynamicType) -> Option<OwnerReference>
fn controller_owner_ref(&self, dt: &Self::DynamicType) -> Option<OwnerReference>
Generates a controller owner reference pointing to this resource Read more
sourceimpl Serialize for GameServer
impl Serialize for GameServer
Auto Trait Implementations
impl RefUnwindSafe for GameServer
impl Send for GameServer
impl Sync for GameServer
impl Unpin for GameServer
impl UnwindSafe for GameServer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> FromRef<T> for Twhere
T: Clone,
impl<T> FromRef<T> for Twhere
T: Clone,
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
sourcefn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request
impl<K> ResourceExt for Kwhere
K: Resource,
impl<K> ResourceExt for Kwhere
K: Resource,
fn name_unchecked(&self) -> String
fn name_unchecked(&self) -> String
Returns the name of the resource, panicking if it is unset Read more
fn resource_version(&self) -> Option<String>
fn resource_version(&self) -> Option<String>
The resource version
fn uid(&self) -> Option<String>
fn uid(&self) -> Option<String>
Unique ID (if you delete resource and then create a new
resource with the same name, it will have different ID) Read more
fn creation_timestamp(&self) -> Option<Time>
fn creation_timestamp(&self) -> Option<Time>
Returns the creation timestamp Read more
fn labels_mut(&mut self) -> &mut BTreeMap<String, String, Global>
fn labels_mut(&mut self) -> &mut BTreeMap<String, String, Global>
Provides mutable access to the labels
fn annotations(&self) -> &BTreeMap<String, String, Global>
fn annotations(&self) -> &BTreeMap<String, String, Global>
Returns resource annotations
fn annotations_mut(&mut self) -> &mut BTreeMap<String, String, Global>
fn annotations_mut(&mut self) -> &mut BTreeMap<String, String, Global>
Provider mutable access to the annotations
fn owner_references(&self) -> &[OwnerReference]
fn owner_references(&self) -> &[OwnerReference]
Returns resource owner references
fn owner_references_mut(&mut self) -> &mut Vec<OwnerReference, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A>where
A: Allocator,
fn owner_references_mut(&mut self) -> &mut Vec<OwnerReference, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A>where
A: Allocator,
A: Allocator,
Provides mutable access to the owner references
fn finalizers(&self) -> &[String]
fn finalizers(&self) -> &[String]
Returns resource finalizers
fn finalizers_mut(&mut self) -> &mut Vec<String, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A>where
A: Allocator,
fn finalizers_mut(&mut self) -> &mut Vec<String, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A>where
A: Allocator,
A: Allocator,
Provides mutable access to the finalizers
fn managed_fields(&self) -> &[ManagedFieldsEntry]
fn managed_fields(&self) -> &[ManagedFieldsEntry]
Returns managed fields