pub struct GameServerTemplateSpec {
pub metadata: Option<ObjectMeta>,
pub spec: GameServerSpec,
}
Expand description
GameServer is the data structure for a GameServer resource.
Fields
metadata: Option<ObjectMeta>
spec: GameServerSpec
GameServerSpec is the spec for a GameServer resource. More info: https://agones.dev/site/docs/reference/agones_crd_api_reference/#agones.dev/v1.GameServer
Trait Implementations
sourceimpl Clone for GameServerTemplateSpec
impl Clone for GameServerTemplateSpec
sourcefn clone(&self) -> GameServerTemplateSpec
fn clone(&self) -> GameServerTemplateSpec
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for GameServerTemplateSpec
impl Debug for GameServerTemplateSpec
sourceimpl Default for GameServerTemplateSpec
impl Default for GameServerTemplateSpec
sourcefn default() -> GameServerTemplateSpec
fn default() -> GameServerTemplateSpec
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for GameServerTemplateSpec
impl<'de> Deserialize<'de> for GameServerTemplateSpec
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl JsonSchema for GameServerTemplateSpec
impl JsonSchema for GameServerTemplateSpec
sourcefn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
sourcefn json_schema(gen: &mut SchemaGenerator) -> Schema
fn json_schema(gen: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref
keyword. Read moresourceimpl Serialize for GameServerTemplateSpec
impl Serialize for GameServerTemplateSpec
Auto Trait Implementations
impl RefUnwindSafe for GameServerTemplateSpec
impl Send for GameServerTemplateSpec
impl Sync for GameServerTemplateSpec
impl Unpin for GameServerTemplateSpec
impl UnwindSafe for GameServerTemplateSpec
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
sourcefn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request