pub struct GameServerStatus {
pub state: GameServerState,
pub ports: Option<Vec<GameServerStatusPort>>,
pub address: String,
pub node_name: String,
pub reserved_until: Option<Time>,
}
Expand description
The status for a GameServer
resource.
Fields
state: GameServerState
The current state of a GameServer
.
ports: Option<Vec<GameServerStatusPort>>
address: String
node_name: String
reserved_until: Option<Time>
Trait Implementations
sourceimpl Clone for GameServerStatus
impl Clone for GameServerStatus
sourcefn clone(&self) -> GameServerStatus
fn clone(&self) -> GameServerStatus
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for GameServerStatus
impl Debug for GameServerStatus
sourceimpl<'de> Deserialize<'de> for GameServerStatus
impl<'de> Deserialize<'de> for GameServerStatus
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl JsonSchema for GameServerStatus
impl JsonSchema for GameServerStatus
sourcefn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
sourcefn json_schema(gen: &mut SchemaGenerator) -> Schema
fn json_schema(gen: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref
keyword. Read moresourceimpl Serialize for GameServerStatus
impl Serialize for GameServerStatus
Auto Trait Implementations
impl RefUnwindSafe for GameServerStatus
impl Send for GameServerStatus
impl Sync for GameServerStatus
impl Unpin for GameServerStatus
impl UnwindSafe for GameServerStatus
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
sourcefn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request