pub enum SchedulingStrategy {
    Packed,
    Distributed,
}
Expand description

the strategy that a Fleet & GameServers will use when scheduling GameServers’ Pods across a cluster. In future versions, this will also impact Fleet scale down, and Pod Scheduling.

Variants

Packed

Prioritise allocating GameServers on Nodes with the most Allocated, and then Ready GameServers to bin pack as many Allocated GameServers on a single node. This is most useful for dynamic Kubernetes clusters - such as on Cloud Providers.

Distributed

prioritise allocating GameServers on Nodes with the least Allocated, and then Ready GameServers to distribute Allocated GameServers across many nodes. This is most useful for statically sized Kubernetes clusters - such as on physical hardware.

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